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imageImage Rendering

Images in the terminal!

In addition to all of the features that Terminaux provides, it also provides an extra library that your terminal applications can use, called Terminaux.Images, that supports Windows, macOS, and Linux. It doesn't use System.Drawingarrow-up-right due to its exclusivity to Windows.

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You don't need to install ImageMagick to your system; it's embedded in the Magick.NET package!

You can also use the OpenImage() function, which returns a MagickImage instance. It accepts either a file path, an array of bytes, or a stream.


Rendering images to the console

With the help of ImageMagick, you can render the images to your console, as long as your console's dimensions is greater than the requested width and height of the image.

Using the ImageProcessor class, you can either use a file path, a byte array, a MagickImage instance, or a stream that contains image data that ImageMagick can process, which you can find a list of supported extensions herearrow-up-right.

Here are the examples of how to render a picture to column 5 row 3 of the console with the image width of 40 and height of 20 using various methods:

chevron-rightUsing a file pathhashtag
Using a file path
string rendered = ImageProcessor.RenderImage("path/to/file", 40, 20, 4, 2);
TextWriterRaw.WriteRaw(rendered);
chevron-rightUsing a byte streamhashtag
Using a byte stream
byte[] bytes = File.ReadAllBytes("path/to/file");
string rendered = ImageProcessor.RenderImage(bytes, 40, 20, 4, 2);
TextWriterRaw.WriteRaw(rendered);
chevron-rightUsing a streamhashtag
Using a stream
var imageStream = File.OpenRead("path/to/file");
string rendered = ImageProcessor.RenderImage(imageStream, 40, 20, 4, 2);
TextWriterRaw.WriteRaw(rendered);
chevron-rightUsing a MagickImage instancehashtag

You can demonstrate this by running the Terminaux.Console app (build from source) and running the RenderImage test fixture:

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In some cases, you don't actually need to specify the left and the top position of the upper left corner of the image, such as interactive TUIs that print text and informational boxes.


Extra features

There are some of the extra features that Terminaux brings:

chevron-rightObtaining individual colors each pixelhashtag

You can get the individual colors each pixel uses using the GetColorsFromImage() function which returns a two-dimensional array of Terminaux's Color instance that represents each pixel, where the first dimension specifies the column, and the second one specifies the row. You can also optionally specify a width and a height to override the built-in image dimensions.

If you don't want to provide an image file, stream, or array of bytes, or if you're making a UI concept, you can use the placeholder graphic renderer that can be easily be used like this:

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You can optionally specify a background color that the image renderer will use to render a transparent image with the background color that you've specified by passing a Color instance to the last argument of the RenderImage() functions. If not specified, it'll use your current background color.

chevron-rightRendering icons to the terminalhashtag

As of Terminaux 4.2.0, it provides a method to render icons. They represent symbols that describe something, such as computer peripherals and books, to describe a thing or two using just the icons. The IconsManager class provides you with icon management tools that allow you to render the icons and get their names.

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In order to be able to use the icons in your interactive applications, you can get the value from the RenderIcon() function, specifying the icon name, the width and the height of your icon, and the position of where do you want your icon to be rendered. This value can then be printed using the conventional TextWriterRaw.WriteRaw() function.

You can choose one of the two following properties:

  • Color: Colored or Black

The icon selector allows you to interactively select an icon while showing it to you at the same time to review your icon choice. This can be accessed in the IconsSelector class.

chevron-rightUsing the image viewer TUIhashtag

The image viewer TUI can be used to give your console applications an image preview interface that allows you to peek in a specific image, just like conventional image viewers in your PC, your phone, and so on.

In order to be able to use this feature, you must open an image to get the MagickImage object instance containing data about your picture before being able to use this viewer. A simple example of doing this, assuming that you have a stream of some picture called stream, is:

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You can use the arrow keys to move around the image, page up/down keys to move up and down quickly, and home/end keys to go to the beginning and the ending, respectively. Those keys are enabled only if you turn on the "Scaled" mode using the F key.

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