API v2.0
Breaking changes for API v2.0
Last updated
Breaking changes for API v2.0
Last updated
Here is a list of breaking changes that happened during the API v2.0 period when differing versions of Terminaux introduced breaking changes.
Between the 1.12.x and 2.0.x version range, we've made the following breaking changes:
Terminaux.Figgle
Figgle was not maintained by the original developer for a long time, so we've forked this library to create Figletize, and its documentation can be found here:
It's advisable to use the built-in Figlet tools instead of using Terminaux.Figgle as it's considered legacy.
The old color wheel wasn't updated to benefit from the latest Terminaux improvements, so we had to remove the old color wheel to reduce the maintenance burden.
It's advisable to use the newer color selector as it's more up to date.
A proper console wrapper was needed to effortlessly call the console wrapper functions that Terminaux uses to delegate the Console
functions so that appropriate writing methods are used. This is done in an attempt to achieve consistency in behavior across all the Terminaux functions.
Although the action-based console wrappers can still be set, you can no longer call them from your application. Instead, you must use the newer ConsoleWrapper
class to more accurately represent the properties and the functions and to avoid confusion.
To be able to achieve a successful migration, you must replace the following calls (left is ConsoleWrapperTools
, and right is ConsoleWrapper
):
ActionCursorLeft
-> CursorLeft
ActionSetCursorLeft
-> CursorLeft
ActionCursorTop
-> CursorTop
ActionSetCursorTop
-> CursorTop
ActionBufferHeight
-> BufferHeight
ActionCursorVisible
-> CursorVisible
ActionKeyAvailable
-> KeyAvailable
ActionClear
-> Clear
ActionSetCursorPosition
-> SetCursorPosition
ActionBeep
-> Beep
ActionReadKey
-> ReadKey
ActionWriteChar
-> Write
ActionWriteString
-> Write
ActionWriteParameterized
-> Write
ActionWriteLine
-> WriteLine
ActionWriteString
-> WriteLine
ActionWriteLineParameterized
-> WriteLine
Since Textify was released as a brand new library for .NET, which was a library that moved all text-related tools from various libraries of our own, we've decided to move these classes to Textify, removing them from Terminaux entirely. This is to allow diversity of development for the two libraries and to allow interoperability.
Terminaux will pull Textify as a dependency when you install the 2.0 version, so you just have to change the usings to Textify's namespace before you can use the above classes again.
If you're impatient for the next version of Terminaux, you can install Textify manually and use these functions. Be aware that you may need to resolve the conflicts.
Inputs
to the root namespaceInputs
hosted several of the input tools to allow you to ask users a question in several of the forms, including the selection choices, the modal infoboxes, and so on.
However, we've moved the entire Inputs
namespace to Terminaux.Inputs
as it just uses the console reader that Terminaux implements and not modifies it.
None of the classes and their functions have changed. You just have to update the imports to use Terminaux.Inputs
instead of the old namespace shown above.
Inputs.Styles
Since the legacy Figlet code has been removed from Terminaux and the figlet selector was considered as an input method to select a Figlet font, we've decided to move the figlet selector to Inputs.Styles
. This is to allow better organization.
None of the functions have changed during this movement. You need to update your imports to point to Terminaux.Inputs.Styles
.
ColorSeqException
ColorSeq was replaced by Terminaux, because the latter library works on managing your terminal applications by providing you several of the nice terminal tools, such as the efficient management of colors, input reading, and much more.
We've removed ColorSeqException
as an internal class, but we need to put this change here to tell the developers that they can finally handle the Color
errors easily by catching all TerminauxException
errors.
You no longer need to use reflection to find out the type name of the removed exception, because you can catch TerminauxException
, which the color management system now uses.
ConsolePlatform
's NewLine
From now on, this property has been removed as it isn't used except the console checker. Also, the usage of Textify in the v2.0 version of Terminaux means that you need not to resort to cryptic hacks to get the new lines working properly.
If you still make use of this property, replace its call with either the \n
string literal (which represents a new line and is platform-agnostic), or use Environment.NewLine
if you want to use platform-specific newlines.
The color model conversion tools have been reworked to become easier to use than the Terminaux v1.x version series, which use constructors that do the conversion. It was discovered that it was not so easy to maintain, so we've decided to relocate these to their own dedicated classes, such as CMY conversion tools (CmyConversionTools
), so that they can be used by Terminaux v2.0 applications.
They are also titled appropriately so that you can better understand what is the source and what is the target unit being used to convert the source color model to. More documentation is found in its appropriate page.
Change all the calls to the color model-specific properties to refer to the conversion tools that focus on a target that you want. For example, converting RGB to CMY requires usage of the CmyConversionTools
class.
The above switch doesn't explain the motive of enabling or disabling except "simple," which means a simple way of transforming the color. However, it doesn't explain what formula does Terminaux use unless you use the API documentation.
So, we've decided to remove this and replace it with the TransformationMethod
enumeration to make things more clear.
Replace all calls to the above boolean property with the ColorTransformationMethod
property.
IsDark/Bright
for ConsoleColorsInfo
We've removed IsDark/Bright
for the above class because they are just repeat properties for the color brightness that the Color
instance would have exposed properly, so we've decided to replace it with a Color
property to get access to such flag.
In order to get access to this data, you need to access the Color
property and get the value of Brightness
.
We've renamed the color blindness deficiency type enumeration to better represent the type of formula that is going to be used. This is to allow more formulas to be more accurately represented.
Initially, it was touted to be a color deficiency type of either protan, deutan, or tritan. However, more color transformation formulas were added, such as monochromacy and inverted, which is why we've renamed the color blindness type to TransformationFormula
.
The color blindness type enumeration name has been changed, along with its namespace. You need to update the following:
Imports: Terminaux.Colors.Accessibility
-> Transformation
References: Deficiency
-> TransformationFormula
Between the 2.0.x and 2.1.x version range, we've made the following breaking changes:
The titled variants of all informational box types have been moved to a completely different place, which is their parent class, like InfoBoxColor
. This ensures that maintenance is not a burden when it comes to maintaining them.
We've also done a refactor so that the infobox code occurs only once to reduce the amount of bugs and regressions that may emerge when updating related code.
To continue using the titled variants, you'll have to remove the "Titled" word from both the class reference and the function reference, like this:
InfoBoxTitledButtonsColor.WriteInfoBoxTitledButtons()
-> InfoBoxButtonsColor.WriteInfoBoxButtons()
You'll have to replace Terminaux.Inputs.Styles.InfoboxTitled
in your usings with Terminaux.Inputs.Styles.Infobox
.
When we wanted to make the titled borders and box frames, we wanted to make titled informational boxes. However, after making several types of informational boxes and their titled variants, we've discovered that there were a lot of repeated code for different situations.
So, we've decided to do the same thing to the two classes as we've done to the infoboxes in the past release; condense them to a single class and refactor them to reduce the maintenance burden.
Usually, you'll only have to change all references to the two above classes to their normal classes:
BorderTextColor
-> BorderColor
BoxFrameTextColor
-> BoxFrameColor
In case you see unexpected rendering behavior, adjust the parameters as necessary.
In completion of the specifier parser implementation and refactoring, we've decided to change the signature of this function to satisfy the recent changes done to various parsing functions, thus further simplifying the Color
constructor to its bare minimum.
You don't have to change the parameters. However, you'll need to get the two values, depending on your stance:
rgb
: For the RGB component of the parsed color
cci
: For color information for 256 and 16 color modes
For simplification of the color management code, instead of using the color tools as a state machine, we need to actually make this part of Terminaux settings-agnostic to reduce complications related to this part.
As a result, we had to spray the settings argument everywhere to allow Terminaux programs to either set their own settings for colors when making a new color instance or to use the global settings that can be manipulated with by the user program.
You'll have to either use the global settings property from ColorTools
, GlobalSettings
, or make a new ColorSettings
instance with your own settings. If you use the latter, pass it with your settings instance when creating a new Color
instance.
Between the 2.1.x and 2.2.x version range, we've made the following breaking changes:
The non-standalone character writer wrapper has been removed because the terminal reader doesn't make any use of it as part of the recent refactors that were done in the 2.0.0 development cycle. This resulted in this character writer being useless.
So, we've removed this wrapper as a result to reduce complexity.
You can no longer set up a wrapper for this kind of writer.
The highlighted text writer has been moved to its own class to reduce complexity and allow for simplicity. This reduces the maintenance burden for future Terminaux releases.
Also, we've made changes as to how to handle color resetting at the end of the write so that your app doesn't have to manually call the ResetColors()
function.
If you want to use the highlighted writer, you can use the brand new class, TextWriterHighlightedColor
.
Between the 2.2.x and 2.4.x version range, we've made the following breaking changes:
We've moved the IsSeeable
function as part of the addition of the color contrast tools to the ColorContrast
static class so that it becomes part of the color contrast tools.
The functionality of the function hasn't changed. You just need to change the reference to this function from ColorTools
to ColorContrast
.
We've moved the two classes, ConsoleColors
and its associated Info
class, to Terminaux.Colors.Data
as they're part of the console colors information gathering for both 16-color and 256-color information.
Between the 2.4.x and 2.5.x version range, we've made the following breaking changes:
The values in the YIQ color model have been changed to store natural integer numbers that range from 0 to 255 instead of the more-accurate double-precision floating system. This is to shorten the specifiers for the YIQ values. The three values used to hold the following ranges:
Luma: 0.0
-> 0.1
In-phase: -0.5957
-> 0.5957
Quadrature: -0.5226
-> 0.5226
You'll have to re-write the specifiers so that all the components range from 0
to 255
. In-phase and quadrature values of 0
are 128
in the new range implemented in Terminaux 2.5.0 and higher.
ConversionTools
These functions used to reside on ColorTools
before they're moved to ConversionTools
, which is a new class that Terminaux 2.5.0 introduced. ConversionTools
was meant to hold general color conversion tools.
The functionality for these functions has not changed. You'll have to update the references to ConversionTools
.
RenderColorBlindnessAware()
The RenderColorBlindnessAware
function got implemented during Terminaux 1.x to simplify making new Color
instances with the color blindness (or transformation) applied according to the manually-selected color transformation formula and their options.
This function, however, has been moved to TransformationTools
instead of ColorTools
to more accurately describe the purpose of this function.
The functionality for this function has not changed. You'll have to update the references to TransformationTools
.
These three obsolete functions became obsolete when better solutions were implemented during the whole Terminaux development lifetime, which resulted in properties like Color's Hex
and PlainSequence
dynamically returning appropriate values according to the specified specifier.
To migrate away from the three functions, you'll have to follow the migration steps:
For the first function, create a new Color
instance with the specified Hex
value and call this instance's PlainSequence
property.
For the second and the third functions, create a new Color
instance with either the specified RGBSequence
value or the three RGB values and call this instance's Hex
property.
Between the 2.5.x and 2.6.x version range, we've made the following breaking changes:
Color
To simplify the Color
class, we've removed the above properties as they wrap against the RGB
property, which contains the above properties. This is also done to achieve consistency.
All you have to do is to change all the references to these properties so that they point to the RGB
property instead of directly.
Between the 2.6.x and 2.7.x version range, we've made the following breaking changes:
ReadKeyTimeout()
no longer throws a removed exceptionReadKeyTimeout()
no longer throws above exception when the user didn't press any key in the timely manner. Instead, it returns a default ConsoleKeyInfo
instance (that indicates that there is no key to be pressed) with a boolean variable in the same return type as a tuple that indicates whether a key has been pressed or not.
However, as the above exception wasn't used anymore by Terminaux itself, we've decided to remove it, leaving only the TerminauxException
class being used.
You'll have to change the variable in which will hold the value of ReadKeyTimeout()
. As a bonus, you'll get two variables in one function:
The resulting key (ConsoleKeyInfo
)
Key has been pressed or not (boolean
)
The button infoboxes now handle the choice info instead of simple string array of buttons, making these infoboxes more flexible than before. On the contrary, we had to change the signature of all the functions found inside InfoBoxButtonsColor
to hold the InputChoiceInfo
array that stores all the possible choices.
You'll have to change how to define the buttons from passing it a simple array of strings to an array of InputChoiceInfo
instances that contain info about your choices.