🖱️Input Reader
May I read what you've written, please?
This functionality is an important part of any interactive console application, because it gives users a chance to input what they want to write to the console.
You can easily use this feature in any interactive console application that uses Terminaux. Just use the Terminaux.Reader
class that contains:
Each one of these functions creates a reader state, TermReaderState
, that contains essential information about the current reader state, including, but not limited to:
Current text
Input prompt text
Current text position
Kill buffer
Reader settings
Alternatively, you can access the Input
class, which contains almost all the functions that wrap against the reader, but with some extra input-related functions.
If you're making your own mod in Nitrocid KS, it's best to use its own Input class rather than Terminaux's, as the class there actually deals with the screensaver in most circumstances.
Any key will append the selected characters to the current text input, and RETURN
will accept the input. For more information about key bindings, go to the below page.
You can access the global reader settings by referencing the GlobalReaderSettings
found in the Inputs
class.
History tools
You can now set the history entry list with your array of history entries or clear the history list using the following functions:
SetHistory(List<string> History)
Sets the history to the chosen history list
ClearHistory()
Clears all history entries
State tools
You can also check to see if the console reader facility is busy getting input or not. The property, Busy
, indicates this by returning true
if there is input to be entered by the user.