Compatibility Notes

If you want to upgrade, here's your guide to update your apps.

When you upgrade BassBoom to a version that contains a higher API version that you have, you'll need to follow the compatibility notes.

From 0.0.2.x to 0.0.3.x

When upgrading BassBoom from 0.0.2.x to 0.0.3.x, you need to consider the following changes:

Removed fugitive mode

InitBasolia.cs
public static void Init(string root = "", bool Fugitive = false)

The Fugitive mode was implemented to enable dangerous operations, such as an ability to get music info while the music is playing. However, these operations cause MPG123 to error out with random errors, causing playback to be distorted.

As a result, we've removed fugitive mode.

We advise you to stop using this mode.

From 0.0.3.x to 0.1.0.x

When upgrading BassBoom from 0.0.3.x to 0.1.0.x, you need to consider the following changes:

Removed CachedSongInfo

CachedSongInfo.cs
public class CachedSongInfo

This class wasn't meant to be in the Basolia library, but it was put there as a temporary placeholder for the playlist system, which was going to be introduced to the Basolia library. However, Basolia didn't get this system, so we had to remove this while thinking of better ways to implement this class.

For now, you can host your own CachedSongInfo class while we come up with better ways to implement the caching system.

Internalized the native part of the library

For security reasons, we've made this commit that internalizes the sensitive parts of the library (the ones with the P/Invoke signatures). This is so that Basolia stays the best way to use the whole BassBoom library and the program.

It's advisable that you stop making direct calls to the MPG123 library functions and start using the Basolia library. If you still want a feature that Basolia doesn't provide, head to the Issues tab.

This commit serves as a stepping stone to the full extensibility and flexibility to the library.

SHOUTcast exceptions cleanup

Affected classes
public class ShoutcastStreamParseException : Exception
public class ShoutcastServerException : Exception

ShoutcastServerException has been renamed to BasoliaMiscException to cover all the possible exceptions that don't require or provide the MPG123 error code that is provided by the native part of the library.

Likewise, ShoutcastStreamParseException has been removed for the introduction of the IceCast radio querying feature.

If you want to continue handling these exceptions, you must update your handler to catch the BasoliaMiscException instances, though it might also catch all the unrelated instances of the same exception.

Removed extra Basolia initialization checking function

InitBasolia.cs
public static bool IsInited()

This function was accidentally implemented during the alpha stages of Basolia, which led to the implementation of the BasoliaInitialized property to make users aware that properties to query the status of the library's initialization state are better than single-line functions in terms of semantics.

As a result, the above function was removed to reduce confusion.

You need to replace calls to this function with the BasoliaInitialized property as both of them exhibit the same behavior.

From 0.1.0.x to 0.1.4.x

When upgrading BassBoom from 0.1.0.x to 0.1.4.x, you need to consider the following changes:

Exception classes have been rearranged

Basolia*Exception.cs
namespace BassBoom.Basolia

The Basolia exceptions have been moved to BassBoom.Basolia.Exceptions to better arrange the exception classes.

You need to change the imports clause to BassBoom.Basolia.Exceptions. If you're still using functions found in the BassBoom.Basolia namespace, you need to add an extra imports clause pointing to the Exceptions namespace.

From 0.1.4.x to 0.2.0.x

When upgrading BassBoom from 0.1.4.x to 0.2.0.x, you need to consider the following changes:

BasoliaMedia introduced

PlaybackTools.cs
public static void Play()
public static void Pause()
public static void Stop()

We've introduced a brand new class, BasoliaMedia, that stores the states and the appropriate native library handles to ensure simultaneous operation. As a result, we had to edit all the Basolia functions so that you'd need to provide an instance of BasoliaMedia that you'd want to perform an action on.

We also had to edit the following properties:

  • Playing -> IsPlaying()

  • State -> GetState()

  • RadioIcy -> GetRadioIcy()

  • RadioNowPlaying -> GetRadioNowPlaying()

  • Decoder -> GetCurrentDecoder() and SetCurrentDecoder()

You'll need to create a new instance of BasoliaMedia before being able to use this library to its fullest extent.

From 0.1.4.x to 0.2.1.x

When upgrading BassBoom from 0.1.4.x to 0.2.1.x, you need to consider the following changes:

BasoliaMedia expanded

DeviceTools.cs
public static (string? driver, string? device) GetCurrentCached()
public static void Reset()

We've expanded the BasoliaMedia class that stores the states and the appropriate native library handles to ensure simultaneous operation. We had to edit some more Basolia functions so that you'd need to provide an instance of BasoliaMedia that you'd want to perform an action on.

We also had to edit the following properties:

  • IsOpened -> IsOpened()

  • IsRadioStation -> IsRadioStation()

  • CurrentFile -> CurrentFile()

You'll need to create a new instance of BasoliaMedia before being able to use this library to its fullest extent.

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