Aptivi - Manual
ProjectsWebsiteBlog
Nitrocid KS v0.1.0 - Rolling Manual
Nitrocid KS v0.1.0 - Rolling Manual
  • Welcome!
  • Version Release Notes
  • Installation and Maintenance
    • Installing the Kernel
      • Windows
      • macOS
      • Linux
      • Android
    • Upgrading the Kernel
      • Windows
      • macOS
      • Linux
      • Android
    • Dependency Information
  • Fundamentals
    • What is the Kernel?
    • What is Nitrocid KS?
    • Simulated Kernel Features
      • Extra Features
        • More Networking
          • FTP Client
          • SFTP Client
          • RSS Client
          • HTTP Client
          • Mail Client
        • Games and Amusements
          • Hangman
          • BackRace
          • Meteor
          • Russian Roulette
          • ShipDuet
          • Snaker
          • Solver
          • SpeedPress
          • Wordle
        • More Editors
          • JSON Editor
          • SQL Editor
        • Common Programs
          • Archive
          • Caffeine
          • Calendar
          • Calculator
          • Contacts
          • Dictionary
          • Git Shell
          • Music Player
          • Notes
          • SSH Connection
          • Timers
          • To-do List
          • Unit Converter
          • Weather
        • Docking
        • Language Studio
        • Theme Studio
      • Accounts
        • Groups
        • Permissions
      • Editors
        • Text Editor
        • Hex Editor
      • Shells
        • Commands List
        • Addon Commands List
      • Files and Folders
        • Hashing and Encryption
      • Networking
      • Languages
      • Screensavers
  • Advanced and Power Users
    • Building the Kernel
      • Building on Windows
      • Building on macOS
      • Building on Linux
      • Building on Android
    • Kernel Modifications
      • Building your Mod
      • Analyzing your Mod
        • Text - NKS0001
        • ConsoleBase - NKS0002
        • ConsoleBase - NKS0003
        • ConsoleBase - NKS0004
        • ConsoleBase - NKS0005
        • ConsoleBase - NKS0006
        • ConsoleBase - NKS0007
        • ConsoleBase - NKS0008
        • ConsoleBase - NKS0009
        • Files - NKS0010
        • Files - NKS0011
        • Files - NKS0012
        • Files - NKS0013
        • Files - NKS0014
        • Files - NKS0015
        • Files - NKS0016
        • Files - NKS0017
        • Files - NKS0018
        • Files - NKS0019
        • Files - NKS0020
        • Files - NKS0021
        • Files - NKS0022
        • Files - NKS0023
        • Kernel - NKS0024
        • Kernel - NKS0025
        • Kernel - NKS0026
        • Kernel - NKS0027
        • Kernel - NKS0031
        • Kernel - NKS0032
        • Kernel - NKS0033
        • Kernel - NKS0037
        • Kernel - NKS0038
        • Kernel - NKS0039
        • Kernel - NKS0040
        • Kernel - NKS0041
        • Kernel - NKS0042
        • Kernel - NKS0043
        • Kernel - NKS0052
        • Kernel - NKS0053
        • Languages - NKS0044
        • Languages - NKS0045
        • Languages - NKS0046
        • Network - NKS0051
        • Text - NKS0047
        • Text - NKS0048
        • Text - NKS0049
        • Text - NKS0050
        • Text - NKS0054
        • Text - NKS0055
      • Managing your Mod
        • Inter-Mod Communication
        • Inter-Addon Communication
    • Diagnostics
      • Debugging
        • Local Debugging
        • Remote Debugging
      • Testing
      • Other Diagnostics
    • Inner Workings
      • Kernel Settings
        • Mechanics of Settings App
        • Settings Format
        • Custom Settings
      • Shell Structure
        • Help System
        • Command Parsing
        • Command Information
        • Command Switch Management
        • Command Switch Information
        • Shell History
        • Shell Scripting
        • Shell Presets
        • Extra Shell Features
      • Multilingual Kernel
        • Custom Languages
      • Inner Essentials
        • Kernel Drivers
          • Console Drivers
          • Debug Logger Drivers
          • Encoding Drivers
          • Encryption Drivers
          • Filesystem Drivers
          • Hardware Prober Drivers
          • Input Drivers
          • Network Drivers
          • RNG Drivers
          • Regular Expression Drivers
          • Sorting Drivers
        • Kernel Placeholders
        • The Permissions
        • The Users
        • Kernel Threads
        • Kernel Arguments
        • Kernel Journaling
        • Remote Procedure
        • Nitrocid Filesystem
        • Screensaver Internals
        • Splash Internals
        • Kernel Platform
        • Theme Internals
        • Color Internals
        • Privacy Consents
        • System Notifications
        • MAL and MOTD
        • Progress Handlers
        • Assembly Signing
        • Assembly Reflection
        • Random Number Generation
        • Network Tools
        • Date and Time
        • Mod Manual Pages
      • Miscellaneous APIs
  • Project Dependencies
  • Report an issue
  • Source code
  • API Reference
Powered by GitBook
On this page
Edit on GitHub
  1. Fundamentals
  2. Simulated Kernel Features

Editors

Do you want to edit text?

Last updated 7 months ago

Editors are made to make editing your own files easier. In the modern world, many text editors, like Visual Studio Code, are found to provide nice text editing features, such as the auto-completion which allows you to quickly write any text, the hex editor that allows you to view and edit the contents of a binary file seamlessly, and easier editing using the color coded string tokens to differentiate the string from integers, and much more.

The oldest text editor known to be working with the first Unix system is ed, the earliest text editor released on 1973 shipped with the Unix system found on a PDP-7 at AT&T Bell Labs. It featured commands to manipulate with the text files instead of the visual representation of the file that you can edit easier than before.

The simulated kernel attempts to simulate how ed worked, with significant differences in the syntax, allowing you to understand how the first text editor worked faster than before. However, there are three versions of the editor intended to edit different types of files.

If you want to edit the normal text file, choose the below option.

If you want to edit the binary file using the hex representation, and are careful of what you're doing, choose the below option.

You can also force edit command to launch the editor in a specific type, which can be achieved by appending one of the switches outlined below:

edit [-hex|-json|-text|-sql] <file>
Text Editor
Hex Editor